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Las Vegas Campaign

Welcome to our Dresden Files campaign set in Las Vegas. We played a twelve session campaign using the Dresden Files RPG system.

See the Home Page for a taste of this campaign’s vision of Las Vegas.

Two groups came to Las Vegas at the same time. They didn’t know each other, but both got tangled up in an illegal market selling “monsters” (actually Outsiders).

The first group were a ragtag band of minor talents and mortals who stole a copper disc and found themselves hunted.

The second group included two White Counsel wizards and their allies (a Venator agent and a werebear) sent to investigate strange happenings in Las Vegas.

Each sub-campaign had a separate story line, but the two story-lines complemented and intersected each other to tell a larger story, culminating in a two session climax that brought the two story lines together under the shadow of a Wild Hunt raging across Las Vegas.

The face of Las Vegas was changed irrevocably.

The Player Characters

“Street” Campaign (Feet in the Water)
“City” Campaign (Submerged)
  • Alois – Overconfident wizard in it for the money
  • Daniel Hollister – Venator field agent in the Oblivion War
  • Marcovic – Inexperienced, eager Warden
  • Tom – Native American werebear emissary of a bear spirit

The Story So Far…

ACT I: The Copper Discs
1st “Street” Session And So It Begins
2nd “Street” Session Unwanted Attention
3rd “Street” Session Family, Friends, and Psychotic Vampires
4th “Street” Session To the Market We Go…
5th “Street” Session Gambling with the Sun
ACT II: Outsider Trafficking
1st “City” Session Monster Ball
2nd “City” Session The Hunt Begins
3rd “City” Session Opening Volleys
4th “City” Session Spiders and Zombies and Vampires, Oh My!
5th “City” Session Busting the Trafficking Ring
ACT III: A Perfect Storm
1st “Climax” Session (Coming Soon…)
2nd “Climax” Session (Coming Soon…)

Acknowledgements:

We borrowed heavily from several sources as inspiration for this campaign. The below list is not exhaustive:

  • Last Call by Tim Powers inspired the Tower and the Warlock, as well as some of the thematic background elements in this version of Las Vegas
  • The Twenty Palaces series by Harry Connolly inspired the idea of Outsider trafficking (I can’t recommend this series highly enough — seriously, check it out)
  • The chapter on Last Vegas in the Paranet Papers supplement for Dresden Files RPG came out after the first campaign concluded, but there was a surprising amount of overlap and it inspired much of the 2017 campaign

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